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#osr

34 posts29 participants1 post today

A predictable cycle in OSR/adjacent circles is that if a new game gains popularity it is followed by the following genre hacks: scifi/scifantasy, mythos, post-apoc (Gamma World-esque or serious), weird west, supers, scifi horror, modern, and maybe something cozy.

As a consumer, I'm not complaining but it can feel like checking off checkboxes.

It really shows that the massive universal systems were never needed.

Thanks to our #osr open table, I had the opportunity today to test my historically inspired #hexcrawl (still in early development): Late Medieval Fantastic Campaign – Frisia Orientalis. It was fun. My impression is that the approach of merging historical information (NW Germany around 1400 CE) with elements from local folklore let to a pretty gameable result. For the playtest, we used Greg Saunders’ Warlock! rules system. First time I ran a game of Warlock! Impressive love letter to #wfrpg

First session in a new campaign! The Halls of Arden Vul using OSRIC. I’m playing a human thief with incredibly unremarkable stats!

Excited both to try the Arden Vul megadungeon and OSRIC. AD&D 1e is one of the few editions I have zero experience with.