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#FF16

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While my main machine is out of action, I'm afflicted by an obscure mesa bug affecting games that implement shader compilation.

It might be limited to Intel Arc A770s, but this is the sole anecdote I can find anywhere else on the internet of the same thing: gitlab.freedesktop.org/mesa/me

I'll only be without my main machine until the x870 boards launch next week, but man, it sure is painful missing both #FinalFantasy16 and #GodOfWarRagnarok this week.

GitLabANV: Dragon's Dogma 2 shader compilation step fails to create VKgraphicsPipeline (#10880) · Issues · Mesa / mesa · GitLab System information OS: Fedora Linux GPU: Intel Arc A770 16GB Kernel version: 6.6.0-rc7+ (compiled from drm-intel on...